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Alex Whitby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight white one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. His hair is long and red with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His eyes are likewise gray. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Dyer profession.

History: Born to a Dyer, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: To be a Dyer again; and wishes to resurrect an old love

Ideals: Persistence. Bonds: In love, Attractive, Job, Poor. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Alex Whitby, Male Human Aristocrat 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey vest and prefers violet and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is kept up in a ponytail inside a Stetson hat. His amber eyes lackadaisically let the world flow into them.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Tailor business at a young age. He struck it rich when he found rare goods in large quantities. He became a Tailor soon after.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Rich. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Norman Palomarez, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 3 Alchemist’s fire. 1 Antitoxin. 1 Smokesticks. 5 Acid flasks.


Social Check DCs


Dustin Winthrop, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up trident and armor he uses now. He inherited the family business which he has now maintained for 7 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Military, Nature, Job, Enemies. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Dustin Winthrop, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 2 Alchemist’s fire. 3 Acid flasks.


Social Check DCs


Adam Quinton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. His tied-back hair is chestnut. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Marry his brother to traveling adventurers; and a need for knowledge about a nearby landmark

Flaws: Sensitive. Bonds: Military, Poor, Adventurer, Family. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adam Quinton, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theobald Paxton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He has a moderate pudge and is not very fit. He keeps his golden hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Carpenter, Theobald learned a great deal about his mother's area of expertise. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he feels threatened by others

Flaws: Fearful. Bonds: Job, Enemies. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Theobald Paxton, Male Human Cleric 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)10 (+0) 17 (+3)10 (+0)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 23000 sp.


Social Check DCs

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