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Advanced [show]


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow cloak and cross-gartered violet stockings. He wears his blonde hair up. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trym was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and he is wracked by social anxiety

Ideals: Optimist, Philantrophist. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Trym Myerscough, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Gilbert Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His red hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed westerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Persistence. Flaws: Racist, Antagonistic, Fearful. Bonds: Rich. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Kelsey, Male Human Warlock 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 1500 sp. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Richard Skelton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Animal Trainer. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Banker again.

Ideals: Optimist, Gifted. Bonds: Job, Attractive, Military. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Skelton, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp. 1 Banded mail.


Social Check DCs


Jocelyn Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright brown hair and a scraggly beard. His half smiles and amber eyes are beguiling and draw you in.

Personality: This man loves music and to teach people music more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a necromancer, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Bonds: Poor, Attractive, Adventurer, Mentor. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Jocelyn Paxton, Male Human Druid 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)15 (+2) 4 (-3)13 (+1)
Skills Acrobatics +0, History +4
Senses Passive Perception 7
Languages Common, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 24000 cp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Raymond Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown costume with the symbols of luck on his torso. His hair is auburn and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: Money/treasure; and he is greedy

Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Rich, Mentor. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Raymond Watson, Male Human Monk 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 18 (+4)12 (+1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. Banded agate (8 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). Moss agate (8 gp). Alexandrite (1400 gp). Sard (60 gp). Onyx (60 gp).


Social Check DCs

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