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Advanced [show]


Don Alton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers.

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Nature. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Don Alton, Male Human Cleric 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 sp. Amethyst (120 gp). Coral (120 gp). Deep green spinel (120 gp). 2 Thunderstones. 1 Antitoxin. 3 Holy water. 4 Alchemist’s fire.


Social Check DCs


Shane Fulton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. One day when Shane was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Shane was heart-stricken from the event, and his mother started working long hours to provde for them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Adventurer, Family. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Fulton, Male Human Warlock 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 18 (+4)11 (+0)
Skills History +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.


Social Check DCs


Gerard Jacobs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and dresses well, typically a more casual-formal manner. His right hand appears badly burned and disfigured. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Gerard Jacobs, Male Human Expert 9
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 16 (+3)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, black, dusty cloak. His whole body is exceptionally muscular. His blonde hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Tim Cumberbatch, Male Human Warrior 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills History +4, Performance +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp. Sapphire pendant on gold chain (1300 gp). Silver ewer (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Holton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He sports a long black beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: Born to a Marshal, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often

Ideals: Professionalism. Flaws: Greedy, Antagonistic. Bonds: Attractive, Poor. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Dean Holton, Male Human Commoner 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp. 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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