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NPC Generator

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Advanced [show]


Dustin Yorke, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a tight fitting black shirt and pants. His clothes are grease stained in places. His silver hair is long and unkept. His brown eyes are passionate and lively.

Personality: Dustin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Dustin Yorke, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Iolite (20 gp). Black pearl (300 gp). Deep blue spinel (300 gp).


Social Check DCs


Reynard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. He keeps his long red hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Reynard's homeland. Reynard decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Gifted, Fighting. Bonds: Rich, Immigrant. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Reynard Wilberforce, Male Human Commoner 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 2 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)11 (+0) 15 (+2)8 (-1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5

Possessions: 60 pp. Star ruby (700 gp). Sardonyx (80 gp). Red garnet (80 gp).


Social Check DCs


Gerard Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy black pantaloons and a red scarf. His golden hair is knotted and matted. He has gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Barrister, his mother struggled to pay the bills. His childhood dream was to be a Barrister, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Fidget, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)6 (-2)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Watson, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear red pants and tee shirts. His brown hair is cut short. He is baby faced.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Simon studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Enemies. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Watson, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Fiery yellow corundum (400 gp).


Social Check DCs


Miles Gentry, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Miles Gentry, Male Human Druid 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 4 (-3)17 (+3) 11 (+0)12 (+1)
Skills Performance +4, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan, Draconic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Old masterpiece painting (600 gp). Silver comb with moonstones (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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