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NPC Generator

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Advanced [show]


Dustin Springfield, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears a pastel tunic with blue highlights, and long violet pants that bunch up around his shoes. His chestnut hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: Born in the south to a Servant, Dustin learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Servant and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his sister

Ideals: Passionate. Flaws: Ugly, Lazy, PTSD. Bonds: Job, Family. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Dustin Springfield, Male Human Monk 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 16 (+3)18 (+4)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Roland Rayden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright green suits and hats. He has a long brown beard with little hanging trinkets. His eyes are a pleasant green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Roland studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Carpenter like his mother before him.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Gifted. Flaws: Mundane, Racist. Bonds: Job, Family. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Roland Rayden, Male Human Wizard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)5 (-3) 9 (-1)10 (+0)
Skills Acrobatics +4, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Amethyst (90 gp). Chalcedony (20 gp). Black pearl (1500 gp). Sardonyx (20 gp).


Social Check DCs


Ernest Gentry, Male Human [Permalink]

Personal [hide]

Description: This man wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. With bright brown hair and a scraggly beard. His half smiles and gray eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He has all his life been fascinated with singing.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Cook, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Gifted, Artistic. Bonds: Attractive, Poor, Family. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest Gentry, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Hunter Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a blue suit, brown shirt, and yellow tie. He has a penchant for wearing a ring with an oversized emerald on his left hand. With a patchy white beard and wild white hair. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Flaws: Racist, Disease, Insomniac. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Hunter Beitz, Male Human Monk 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Randal Ashton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his dagger ready. His black hair is long and unkept. His gray eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local mayor

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Randal Ashton, Male Human Warrior 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp. 1 Half-Plate. 1 Masterwork studded leather. 1 Full Plate. 1 Full Plate.


Social Check DCs

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