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NPC Generator

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Advanced [show]


Theodoric Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white feathered hat and white clothes. His long brown hair reaches down to his waist. He has blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. His arcane abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Philantrophist, Optimist, Gifted. Flaws: Fearful. Bonds: Military. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Theodoric Gresham, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Cory Denholm, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow cloak and cross-gartered blue stockings. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: He was always a brilliant, if unscrupulous mind. He has had some formal writing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Artistic, Logical. Flaws: Ugly, Depressed, Insane. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Cory Denholm, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 17 (+3)9 (-1)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 pp. Brown-green garnet (130 gp).


Social Check DCs


Theobald Camden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a green suit, blue shirt, and black tie. He is an epitome of beauty. He keeps his long golden hair kept up in a rat tail. His violet eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing music.

History: He comes from a rich eastern family. His martial abilities were realized during a raid on his village. He has never given up on his music dream.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Theobald Camden, Male Human Expert 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


John Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful slaver made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Athletic, Impeccable. Bonds: Attractive, Adventurer, Mentor. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

John Paxton, Male Human Aristocrat 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Geoffrey Barclay, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered sickle and tarnished shortspear as well. He sports a long auburn beard, and similarly colored long hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Geoffrey was born on a far western desert where he grew up under the tutelage of his mother, an expert Unemployed. He became a Unemployed soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Immigrant, Military, Job. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Geoffrey Barclay, Male Human Aristocrat 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. Freshwater pearl (14 gp).


Social Check DCs

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