Reynard Hayes, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a black suit, grey shirt, and black tie. His white hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Insane, Addict, Insomniac. Bonds: Rich. Occupation: Baker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 30 pp. Moonstone (30 gp). Amber (120 gp). Violet garnet (700 gp). Coral (120 gp). Tiger eye turquoise (6 gp). Deep blue spinel (700 gp). 1 Minor magic item.
Frederick Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is portly but not overly obese. With a patchy red beard and wild red hair. He wears an eyepatch.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Henry Byron, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a brown coat over a black low-cut shirt, and a deerstalker hat upon his head. His whole body is exceptionally muscular. He has a long black beard with little hanging trinkets. His eyes are green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. After a long history of fighting, Henry and his spouse have recently divorced.
Motivation: He is greedy; and money/treasure
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Rich, Military. Occupation: Crown-heir
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: Just what you see.
Gerard Lancaster, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He has done his best to style his white hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Poor. Occupation: Apothecary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 60 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp. Jet (70 gp). 1 Minor magic item.
Everard Camden, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears professional attire. His chestnut hair is styled in orderly dreadlocks. His eyes are a pleasant blue.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants revenge against goblins.
Ideals: Justice. Bonds: Attractive, Family, Religious, Enemies. Occupation: Dilettante
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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