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NPC Generator

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Advanced [show]


Gerard Gresham, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. He keeps his long chestnut hair kept up in a rat tail. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the north to a Fortune-teller, Gerard learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Mundane. Bonds: Poor, Immigrant, Family, Job. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Gerard Gresham, Male Human Bard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hubert Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hubert is combative with any and all who dare try his patience in the slightest.

History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Nature, Job, Debt. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Thorpe, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)7 (-2) 13 (+1)12 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Patrick Springfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan tunic with pastel highlights, and long grey pants that bunch up around his shoes. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 3 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Banker again; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Immigrant, Job. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Patrick Springfield, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 50 pp. Golden pearl (150 gp). Golden pearl (150 gp). 1 Good lock. 1 Climber’s kit.


Social Check DCs


Godfrey Crawford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left leg appears badly burned and disfigured. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Insomniac, Shy. Bonds: Poor. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Crawford, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adam Tenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy tan pantaloons and a white scarf. He has styled his silver hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Detective, who enjoyed hunting, Adam was taken on many hunting expeditions. After coming to the age of reason, Adam took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Adam Tenley, Male Human Druid 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)5 (-3) 14 (+2)11 (+0)
Skills Arcana +0, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 600 gp.


Social Check DCs

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