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NPC Generator

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Advanced [show]


Lance Washington, Male Human [Permalink]

Personal [hide]

Description: This western man dresses like a well dressed Marshal does. His clothes are grease stained in places. He has a small bristly mustache and wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.

History: He was born in the west, but his parents moved at a very young age to the north. He worked as a nervous Marshal and found it very stressful. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Lance Washington, Male Human Wizard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)18 (+4) 5 (-3)14 (+2)
Skills Animal Handling -1, Investigation +6
Senses Passive Perception 7
Languages Common, Infernal, Goblin, Aquan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 100 gp. Jasper (50 gp). Obsidian (16 gp). 1 Breastplate. 1 Banded mail.


Social Check DCs


Trym Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and carries greataxes. His auburn hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trym hails from a village terrorized by goblins. His druidic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Barton, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Aquamarine (500 gp). Violet garnet (500 gp). Iolite (20 gp). Eye agate (4 gp).


Social Check DCs


Kody Livingstone, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy blue suit. He is an epitome of beauty. He sports a long brown beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised by priests from a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Flaws: Insomniac. Bonds: Attractive, Guardian, In love, Religious, Mentor. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Kody Livingstone, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)8 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears white leather gloves, a white jacket, and tight pants. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born in the north. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: In love, Immigrant. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Tim Acton, Male Human Fighter 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Odo Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of magic on his torso. His skin is fair and his fingers are delicate and long. He has moderate length auburn hair. He is baby faced.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: He is compelled to act according to his religious beliefs; and to be a baker again

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Job, Religious. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Beitz, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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