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Advanced [show]


Diggory Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered sai and tarnished club as well. He keeps his auburn hair in a flapper bob. His amber unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Diggory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of giants; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly, Disease, Shy. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Diggory Kensley, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Godfrey Hadley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large tan jacket. His silver hair is drawn into a tight pony tail with a skull scrunchie. He has brown eyes and a tan hat with a pastel feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Guard profession.

History: The child of a Guard, who enjoyed hunting, Godfrey was taken on many hunting expeditions. A gifted student he started as a Guard, but he got bored and became a Fisher. He has achieved small success as a Fisher.

Motivation: Further expansion of business; and he wants to get laid

Flaws: Racist. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Hadley, Male Human Warlock 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs


Cory Cason, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His golden hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things; and he is content

Ideals: Philantrophist. Flaws: Insane, Mundane. Bonds: Attractive, Religious. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Cory Cason, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)16 (+3) 13 (+1)18 (+4)
Skills History +5, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His hair is white and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: A powerful wizard made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Miller. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Mentor, Job, Family. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Reid, Male Human Paladin 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)11 (+0) 9 (-1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears red cloth garments or leather armor, and is pretty ugly. His golden hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful necromancer made him what he is. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and he has decided he is irredeemable

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Mentor, Military. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Shelly, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)7 (-2) 10 (+0)14 (+2)
Skills Athletics +6, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs

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