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NPC Generator

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Advanced [show]


Anselm Benson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Spice Merchant does. His black hair is unkempt and raggedy. His fierce blue eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Spice Merchant, Anselm learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. He inherited the family business which he has now maintained for 2 years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Anselm Benson, Male Human Adept 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. Silver pearl (50 gp). White pearl (50 gp).


Social Check DCs


Conrad Westcott, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear yellow clothing when he does not wear armor. His whole body is exceptionally muscular. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a plains tribe. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Depressed, Insomniac. Bonds: Immigrant, Nature, Adventurer. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Conrad Westcott, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2000 sp. 1 Buckler. 1 Masterwork studded leather. 1 Buckler.


Social Check DCs


Gomory Lester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His hair is short and brown. His eyes are likewise hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful brothel owner made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Flaws: Antagonistic, Insane. Bonds: Attractive, Mentor, Family. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Gomory Lester, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Aldous Hayden, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His white hair is cut short. His gray eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the south, certain he would find work there.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Logical. Flaws: Insomniac. Bonds: Adventurer, Immigrant, Rich. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Hayden, Male Human Expert 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He carries a battered sword and tarnished spear as well. His black hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Shoemaker.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Hornsby, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Goblin, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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