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NPC Generator

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Advanced [show]


Everard Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered grey stockings. He is portly but not overly obese. He has a brown handlebar mustache and slicked back brown hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north, but his parents moved at a very young age to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Everard Reid, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 4000 sp. Silver pearl (100 gp). Banded agate (13 gp). Red-brown spinel (100 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.


Social Check DCs


Hubert Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His eyes are blue and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. Recently he has begun working with bootleggers and crooks.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Artistic. Bonds: Attractive, Religious. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Hubert Gyula, Male Human Monk 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 6 (-2)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


John Staurheim, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: John hails from a village terrorized by gnolls. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has achieved small success as a Sage.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and wants to open a new tavern

Flaws: Depressed. Bonds: Job, Military, Enemies. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

John Staurheim, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Rylan, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is cut close to his head. His fierce amber eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Nicholas was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Nicholas Rylan, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)6 (-2) 15 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Lance Tindall, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears many layers of old clothing at all times. He has a hunchback. His top hat is riddled with cuts and holes. His fierce violet eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. After coming to the age of reason, Lance took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Lance Tindall, Male Human Commoner 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)7 (-2) 9 (-1)15 (+2)
Skills Insight +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 7000 sp. Golden yellow topaz (1600 gp). Rhodochrosite (5 gp). Jet (80 gp). Red garnet (80 gp).


Social Check DCs

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