Reynard Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His thin eyebrows rest above his beady hazel eyes.
Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has achieved small success as a Sellsword.
Motivation: He feels kind of lost in life; and sabotage a competitor
Ideals: Extrovert, Justice. Flaws: Ugly, Mundane, Depressed. Bonds: Job. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. Aquamarine (500 gp). Eye agate (13 gp). Rich purple corundum (400 gp). 1 Minor magic item.
Roland Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of strength on his torso. He has a moderate pudge and is not very fit. He sports a long golden beard, and similarly colored long hair. His eyes, though not visible through his cowl, are violet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He hasn't been sleeping well lately.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Slave, Enemies. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp. Citrine (50 gp).
Anselm Camden, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He is typically in his Apothecary uniform. His chestnut hair is cut jaggedly and amateurishly. His violet eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the south. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He desires power and/or immortality; and he is unsatisfied with his job
Ideals: Opinionated. Bonds: Job, Has a crush, Adventurer, Poor. Occupation: Apothecary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3
Possessions: 1 Masterwork Artisan’s tools. 1 Good lock. 1 Bullseye lantern. 1 Climber’s kit.
Theobald Asheton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple blue robe with grey stripes complete with hood. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: To be a Adventurer again; and wants to open a new tavern
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 400 gp. Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item.
John Astley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears many layers of old clothing at all times. His blonde hair is cut short. He has gleaming, smiling green eyes.
Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He is harsh and unforgiving.
History: He was born in a small mountains village. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Brewer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.
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