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Advanced [show]


Frederick Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Apothecary business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Job, Religious. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Frederick Eastaughffe, Male Human Sorcerer 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 7 (-2)14 (+2)
Skills Insight +0, Nature +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 40000 sp. Obsidian (6 gp). Citrine (20 gp). Blue quartz (6 gp). Eye agate (6 gp). 1 Minor magic item.


Social Check DCs


John Mitchell, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a tan coat with black slacks. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his blonde hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Dilettante, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Attractive, Poor. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

John Mitchell, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Solomon Beitz, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: He was born in a small island village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his brother recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Bonds: Attractive, Military, Nature, Religious. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Solomon Beitz, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 12 (+1)14 (+2) 4 (-3)7 (-2)
Skills Intimidation +0, Investigation +4
Senses Passive Perception 7
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Robert Wesley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems, and a wedding ring on his left hand. With a patchy chestnut beard and wild chestnut hair. His eyes, though not visible through his cowl, are violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.

History: The child of northern immigrants he idolized his father. Robert was born on a far northern desert where he grew up under the tutelage of his father, an expert Herbalist. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Rich, In love, Immigrant. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Robert Wesley, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Deep blue spinel (500 gp). Rock crystal (80 gp).


Social Check DCs


Percival Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light green in addition to tight pants. With a patchy auburn beard and wild auburn hair. His gray eyes are slightly larger than normal.

Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 4 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his daughter; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Bonds: Military, Immigrant, Adventurer, Family. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Percival Kelsey, Male Human Barbarian 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp. Solid gold idol (1000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs

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