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NPC Generator

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Advanced [show]


Odo Cornish, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears baggy grey pantaloons and a blue scarf. His hair, while still mostly golden, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted divine powers by his dying brother.

Motivation: Retire the richest man in the south; and wants to have a good time and be beloved

Ideals: Gifted, Optimist, Entrepeneur. Flaws: PTSD. Bonds: Attractive. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Odo Cornish, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 12 (+1)18 (+4) 13 (+1)14 (+2)
Skills Athletics +1, Investigation +6
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Gnoll, Orc
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 300 gp.


Social Check DCs


Henry Home, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Henry Home, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 9 (-1)8 (-1)
Skills Medicine +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His white hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has always had a great fascination with Human culture. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich southern family. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Attractive, Rich, Slave. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Kyle Tindall, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 8 (-1)16 (+3)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Adelard Addington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his red robe and has his lance always slung over his shoulder. He has a black handlebar mustache and slicked back black hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his brother's freedom.

Motivation: A strong sense of loyalty to Human people; and to get a good night's sleep

Ideals: Athletic. Flaws: Racist, Insomniac. Bonds: Poor, Slave. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Adelard Addington, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 17 (+3)14 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rolf Kelsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. He has a moderate pudge and is not very fit. His brown hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: To get a good night's sleep; and he has a crush on the local weaver

Flaws: Insane, Insomniac. Bonds: Has a crush, Nature, Rich. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Rolf Kelsey, Male Human Commoner 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Deception +5, History +5
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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