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NPC Generator

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Advanced [show]


Raymond Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears light armors faded through time and improper care. His hair is short and golden. This gray eyed westerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is harsh and unforgiving.

History: Sold as a small child to a slaver, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Expand his business; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Raymond Birkenhead, Male Human Wizard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)11 (+0) 8 (-1)16 (+3)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 300 gp. Tourmaline (130 gp). Red-brown spinel (130 gp). Smoky quartz (50 gp).


Social Check DCs


Anselm Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Ideals: Joker. Bonds: Has a crush, Immigrant, Rich. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Anselm Bradly, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Robert Hadley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is lengthy. His hazel eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. A few years later when the north was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Immigrant, Adventurer. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Robert Hadley, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 15 (+2)6 (-2)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Hematite (8 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is long and silver with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Dustin was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Insane, Forgetful. Bonds: Attractive. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Dustin Barclay, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2500 sp.


Social Check DCs


Dustin Marlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright brown hair and a scraggly beard. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Job, Religious. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Marlee, Male Human Cleric 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 18 (+4)9 (-1)
Skills Religion +4, Stealth +3
Senses Passive Perception 14
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs

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