Richard Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Soapmaker uniform. He is physically well-built. His blonde hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born at the edge of vast island. His childhood dream was to be a Body Guard, but he was a colossal failure. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away; and to find somewhere to settle down
Ideals: Disciplined. Flaws: Mundane. Bonds: Job, Nature, Enemies. Occupation: Soapmaker
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Terran, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Magnifying glass.
Everard Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His golden hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the west, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Immigrant, Religious. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Heward Marston, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown costume with the symbols of magic on his torso. His white hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also hits on women, regardless of circumstances.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: A deep hatred of illithids; and wants a kiss
Flaws: Selfish. Bonds: Has a crush, Religious, Enemies. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp.
Dustin Weld, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has golden hair. He has gleaming, smiling brown eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Baker business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: PTSD. Bonds: Adventurer, Job. Occupation: Baker
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3100 sp. Violet garnet (900 gp).
Peter Haley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear pastel clothing when he does not wear armor. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Knight, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Flaws: Forgetful. Bonds: Attractive, Job, Military, Has a crush. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 15000 cp. Alexandrite (700 gp). Golden yellow topaz (700 gp). Sardonyx (50 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
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