Balimaar Compton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Balimaar hails from a village terrorized by brigands. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: Revenge.
Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Gunter Weld, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are white and perfect.
Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.
History: He is a Succubi in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5
Possessions: 900 gp. Deep blue spinel (800 gp). Aquamarine (800 gp). Eye agate (9 gp).
Rolf Bradley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and a wedding ring on his left hand. His brown hair, when down, is lengthy. His hazel unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Rolf never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Disease, Antagonistic. Bonds: In love, Nature, Slave. Occupation: Bounty Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 3 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1200 gp. Carved bone or ivory statuette (60 gp).
Alex Trollope, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man dresses well, typically a more casual-formal manner. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He is very pretty but has cold, dead eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Attractive, Rich. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 15000 cp.
Peter Halsey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He keeps his long black hair kept up in a rat tail. His eyes are green and beady.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He invites people to come help in his community garden.
History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.
Motivation: Wants to raise his children well; and he has a crush on the local bookbinder
Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Poor, Family. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
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