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NPC Generator

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Advanced [show]


Drogo Clare, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His silver hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He takes great joy in being the best Soapmaker in town.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Soapmaker, and he later adopted a second daughter.

Motivation: He is content; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Job, Family. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Drogo Clare, Male Human Warrior 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Richard Lincoln, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Sculptor for hire.

Motivation: To be a Animal Trainer again; and sabotage a competitor

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Poor, Military, Job. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Richard Lincoln, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)13 (+1) 18 (+4)8 (-1)
Skills Religion +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 600 gp.


Social Check DCs


Geoffrey Holton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports tan clothing, slightly heavier than average wear. He wears his hair in dreadlocks. He has violet eyes and a tan hat with a black feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a forest tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and human compassion

Flaws: Antagonistic, Racist. Bonds: Immigrant, Religious, Nature. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Holton, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2500 sp. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Middleton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair and beard is wavy and long. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: Born in the north to a Dyer, Clerebold learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he wants revenge against illithids

Ideals: Gifted, Fighting. Bonds: Has a crush, Job, Enemies. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Clerebold Middleton, Male Human Ranger 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 17 (+3)9 (-1)
Skills History +3, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp.


Social Check DCs


Gerald Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a quarterstaff on his belt. He is muscular with a powerful set of arms. His long black hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Rich, Family. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Gerald Snowdon, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)7 (-2) 17 (+3)14 (+2)
Skills Deception +4, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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