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NPC Generator

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Advanced [show]


John Whitby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His auburn hair is slicked back into a classic pompadour. His gray eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a wizard, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Racist. Bonds: Attractive, Rich, Mentor, Immigrant. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

John Whitby, Male Human Monk 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)11 (+0) 10 (+0)16 (+3)
Skills Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Jocelyn Brixton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears bulky black painted plate armor. His hair is short and red. His amber eyes lackadaisically let the world flow into them.

Personality: Jocelyn is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: Jocelyn was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Attractive, Job. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Jocelyn Brixton, Male Human Warlock 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp. Zircon (40 gp). Amethyst (40 gp). Alexandrite (1500 gp). Amber (40 gp).


Social Check DCs


Tim Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of crossbows on his belt, each one with a opal on the hilt. He is bald on top and has large golden tufts of hair around his ears. His gray eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the south, but his parents moved at a very young age to the east. In his 16th year, his parents were killed by a dire rats raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and many dire rats want him driven away

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Tim Blakely, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 14 (+2)14 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Lance Wharton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears silk and lounges about seductively. His hair is short and red. He has gray eyes and a black hat with a violet feather.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east. A gifted student he started as a Spice Merchant, but he got bored and became a Laborer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Logical. Bonds: Attractive, Job, Immigrant, Family. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Lance Wharton, Male Human Warlock 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 300 gp.


Social Check DCs


Gunter Chester, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with white socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His hair is auburn and very short. His violet eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Seamstress job and began his own company from there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Gunter Chester, Male Human Adept 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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