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NPC Generator

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Advanced [show]


Don Allerton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Jeweler does. His head has been shaved. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His mother raised him in a mountain cabin. A gifted student he started as a Sculptor, but he got bored and became a Jeweler. He became a Jeweler soon after.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Nature. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Don Allerton, Male Human Druid 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Ignan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Sard (50 gp). Carnelian (50 gp). Azurite (4 gp). 1 Minor magic item.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan costume with the symbols of the sun god on his torso. His black hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north to a Jeweler, Bertram learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Bertram Darlington, Male Human Barbarian 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)17 (+3) 7 (-2)16 (+3)
Skills Athletics +5, Stealth +6
Senses Passive Perception 8
Languages Common, Ignan, Terran, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 600 gp.


Social Check DCs


Charles Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He carries with him a set of kukris, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Charles has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Optimist. Flaws: Ugly, Fearful, Disease. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Snowdon, Male Human Warlock 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 100 gp.


Social Check DCs


Frederick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is brown and curly. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: The child of northern immigrants he idolized his father. His first spouse was a Baker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Lazy. Bonds: Attractive, Job, Immigrant, Family. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Birkenhead, Male Human Sorcerer 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Gomory Morton, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a red coat with black slacks. He is portly but not overly obese. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are gray.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.

History: He got into the Farmer business at a young age. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Farmer for hire.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Morton, Male Human Wizard 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)14 (+2) 12 (+1)5 (-3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 900 gp. Silver chalice with lapis lazuli gems (30 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs

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