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NPC Generator

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Advanced [show]


Manfred Merton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his crossbow, he is not a threatening figure. He has wavy red hair. He has gleaming, smiling hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the north. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Depressed, Hedonist. Bonds: Immigrant. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Manfred Merton, Male Human Warrior 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)12 (+1) 11 (+0)18 (+4)
Skills History +4, Performance +7
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 500 gp. Zircon (50 gp). Lapis lazuli (5 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his golden hair up in a very large beehive style do. His violet eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Server but believes his peers are too gung-ho.

History: He was born at the edge of vast plains. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist. Flaws: Impulsive, PTSD. Bonds: Rich, Nature. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Stanton, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)5 (-3) 7 (-2)15 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4 Thunderstones. 1 Alchemist’s fire. 1 Everburning torch. 4 Thunderstones.


Social Check DCs


Tim Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long auburn beard, and similarly colored long hair. He has a tattooed face.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Tanner in town.

History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He has drifted from career to career and currently works as a Tanner.

Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job

Flaws: Insane. Bonds: Job, Nature, Family. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Tim Huckabee, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)7 (-2) 14 (+2)18 (+4)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Silver comb with moonstones (100 gp). 1 Healer’s kit. 1 Small steel mirror.


Social Check DCs


Robert Kendall, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He keeps his silver hair in a flapper bob. His amber eyes peer out from beneath his Stetson green hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Mayor and occasionally as a mercenary.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Job, Military. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Kendall, Male Human Bard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp.


Social Check DCs


Everard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a wide-brimmed hat to hide his balding. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 6 years old his parents immigrated from the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Passionate. Flaws: Ugly, Forgetful, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Everard Emsworth, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 4 Antitoxin.


Social Check DCs

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