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NPC Generator

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Advanced [show]


Solomon Hackney, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He typically wears brown cloth garments or leather armor. His hair is short and auburn. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Flaws: Selfish, Fearful. Bonds: Attractive, Enemies, Slave. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Solomon Hackney, Male Human Expert 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 800 gp. Violet garnet (900 gp). Obsidian (14 gp). Tourmaline (110 gp). Aquamarine (900 gp).


Social Check DCs


Balimaar Branson, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his blonde hair. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Logical. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Balimaar Branson, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Patrick Browning, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears bulky violet painted plate armor. He is tall, broad shouldered and powerfully built. He keeps his golden hair in a flapper bob. His eyes are likewise blue. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Patrick was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Shy, Addict. Bonds: Attractive. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Browning, Male Human Rogue 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)17 (+3) 13 (+1)16 (+3)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: Red spinel (40 gp). Moonstone (70 gp). Onyx (70 gp).


Social Check DCs


Gilbert Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carter does. His golden hair is cut short with large spiked bangs in the front. His green eyes peer out from beneath his small brown hat.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: He was born in the north, but his parents moved at a very young age to the west. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Gilbert Wedgwood, Male Human Paladin 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Black pearl (200 gp).


Social Check DCs


Arnold Chester, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his long white hair kept up in a rat tail. His eyes are likewise brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Chester, Male Human Wizard 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 600 gp. An abacus with copper, silver and gold markers (50 gp). Silver ewer (80 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs

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