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NPC Generator

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Advanced [show]


Alex Jacobs, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. He keeps his black hair in a flapper bob. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: Born to a Mayor, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He got away from his former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Addict, Hedonist. Bonds: Poor. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Alex Jacobs, Male Human Cleric 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Trey Badger, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a large white jacket. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: The child of a Cook, who enjoyed hunting, Trey was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Nature, Rich. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Badger, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Clerebold Tindall, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, white shirt, and blue tie, and he perpetually has his shield ready. His blonde hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: Clerebold hails from a village terrorized by brigands. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many brigands want him driven away; and he's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Enemies. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Clerebold Tindall, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Simon Lancaster, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in blue turtlenecks beneath a green coat with violet slacks. His feathered hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He has worked as a Dyer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Simon Lancaster, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +1, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Everard Nash, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light black in addition to tight pants. He wears a colorful flower in his black hair. His gray eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom.

Ideals: Gifted, Athletic. Flaws: Mundane. Bonds: Immigrant, Attractive, Rich. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Everard Nash, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 16 (+3)11 (+0)
Skills History +1, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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