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NPC Generator

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Advanced [show]


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright yellow suits and hats. He has done his best to style his chestnut hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. Arnold was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Hunter. He left for the east, certain he would find work there.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Insane. Bonds: Mentor, Immigrant, Family. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Arnold Mitchell, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1800 sp.


Social Check DCs


Trym Heiser, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a red and green handkerchief worn on his left side. His hair is silver and curly. His gray eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Farmer, Trym learned a great deal about his father's area of expertise. His childhood dream was to be a Scribe, but he was a colossal failure. Recently the stress of being a Farmer has made it difficult for him to sleep.

Motivation: Someone believes him a fraud; and further expansion of business

Flaws: Shy, Insomniac. Bonds: Job, Enemies. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Heiser, Male Human Sorcerer 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 10 (+0)17 (+3)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 36000 sp.


Social Check DCs


Bernard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.

History: Bernard hails from a village terrorized by orcs. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Detective.

Motivation: To be a Junk Dealer again; and a deep hatred of orcs

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Adventurer, Enemies, Job. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Bernard Ainsley, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)11 (+0) 15 (+2)7 (-2)
Skills Acrobatics +0, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Shane Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His skin is fair and his fingers are delicate and long. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor.

Ideals: Logical, Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Middleton, Male Human Bard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Diggory Alston, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His brown hair is heavily combed to the left. His amber eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.

History: He was born at the edge of vast desert. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Nature, Religious. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diggory Alston, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Healer’s kit.


Social Check DCs

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