Anselm Sutton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Painter, who enjoyed hunting, Anselm was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anselm took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels kind of lost in life; and he's in love
Ideals: Joker. Flaws: Depressed. Bonds: Rich, Religious, Nature, Has a crush. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 56 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 110 pp.
Ralf Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is physically well-built. His hair is red and curly. He has brown eyes and a brown hat with a yellow feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Ralf never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and he is content
Flaws: Mundane, Impulsive. Bonds: Slave, In love. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 10000 sp. Moss agate (16 gp). Black pearl (1200 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.
Reynard Cromwell, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a brown suit, tan shirt, and white tie. His golden hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Revenge.
Bonds: Attractive, Enemies, Adventurer, Military, Poor. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 63 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1600 gp. 1 Minor magic item.
Bertram Appleton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates Humans with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wishes to resurrect an old love; and he desires power and/or immortality
Flaws: Racist. Bonds: Poor, Attractive, Slave, Adventurer, In love. Occupation: Slave Trader
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Frederick Ashley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his violet robe and has his longsword always slung over his shoulder. He keeps his white hair in a flapper bob. He has a dull look in his blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Ruler, who enjoyed hunting, Frederick was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Junk Dealer soon after.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Job, Slave. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
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