Aldous Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Joker, Professionalism. Bonds: Attractive, Immigrant, Rich. Occupation: Barber
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Dean Clayton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is smooth and relatively long. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.
History: Dean lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a dilettante and was forced into it by his family
Ideals: Entrepeneur, Persistence, Fighting. Flaws: Shy. Bonds: Family. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 7 (-2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Chad Clare, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. He has done his best to style his white hair to look like a famous performer. His eyes are likewise amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a great chef.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 7 years.
Motivation: Money/treasure; and to be a mercenary again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Rich. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 3 (-4) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged -2 / 1d10-4, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 400 gp. 1 Banded mail. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Hunter Denholm, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is dressed in a clean black cloak covering his clean studded leather. He has a red handlebar mustache and slicked back red hair. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and sabotage a competitor
Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Poor, Job. Occupation: Carpenter
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
Possessions: 6000 sp. Moonstone (80 gp). Sard (80 gp). Jasper (80 gp). 1 Minor magic item.
Roger Presley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon his head. His hair is always cut to a buzz. His ears are large.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Crown-heir job and began his own company from there.
Motivation: To be a Shipwright again.
Flaws: Ugly, Forgetful. Bonds: Job, Immigrant, Religious. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 10 pp. 4 Tanglefoot bags. 4 Tanglefoot bags. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!