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NPC Generator

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Advanced [show]


Shane Hadley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He also is a firm believer in the manly ideal.

History: Shane was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against gnolls; and to reunite with his absent father

Ideals: Joker. Flaws: Impulsive. Bonds: Family, Adventurer, Enemies. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Hadley, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Kyle Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long silver hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Barkeep. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has worked as a Barkeep like his father before him.

Motivation: He has money and likes to spend it.

Flaws: Addict, Hedonist. Bonds: Rich, Immigrant, Job, Nature. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Kyle Fidget, Male Human Bard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 11 (+0)8 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. Moss agate (4 gp). Star ruby (500 gp). Moonstone (20 gp). Moonstone (20 gp).


Social Check DCs


Drogo Ogden, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tight fitting brown shirt and pants. His whole body is exceptionally muscular. He has styled his red hair well, parting it to the left. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Masseuse, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Opinionated. Flaws: Disease. Bonds: Immigrant, Military, Job. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Drogo Ogden, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. Violet garnet (300 gp). Brown-green garnet (120 gp). Chalcedony (50 gp). 2 Antitoxin. 1 Everburning torch.


Social Check DCs


Drogo Sharps, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze. His head has been shaved. His thin eyebrows rest above his beady blue eyes.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the south to a Barber, Drogo learned a great deal about his mother's area of expertise. He worked as a nervous Barber and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and to protect his home

Flaws: Ugly, Shy. Bonds: Rich, Guardian, Job. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Drogo Sharps, Male Human Aristocrat 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)8 (-1) 11 (+0)14 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Diggory Prescott, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: Diggory was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Prescott, Male Human Warlock 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 3000 sp. Carnelian (30 gp).


Social Check DCs

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