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Advanced [show]


Godfrey Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His golden hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Godfrey Rayden, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 9 (-1)6 (-2)
Skills History +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (1000 gp).


Social Check DCs


Ernest Alton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). He has wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Ernest was born in the north. At a young age he loved to build and create. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: Sabotage a competitor.

Ideals: Athletic, Persistence, Entrepeneur. Flaws: Insomniac. Bonds: Job. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Alton, Male Human Adept 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 7
Hit Points 67 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 18 (+4)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +0, Nature +6
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Ignan
Attacks Melee +5 / 3d4+2, Ranged +0 / 3d4-3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1100 gp.


Social Check DCs


Wymar Landon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears brown painted combat armor at almost all times, marred by chocolates. His hair is long and auburn with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His thin eyebrows rest above his beady violet eyes.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Wymar Landon, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +1, Insight +5
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerald Washington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy chestnut hair. His green eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: He got into the Slave Trader business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Slave Trader job and began his own company from there.

Motivation: To be a Map Maker again.

Ideals: Entrepeneur, Pacifist. Flaws: PTSD. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Gerald Washington, Male Human Ranger 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Auran, Orc, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Fortune-teller business at a young age. He was taken as a slave by a traveling circus and forced to perform He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Job, Slave. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roger Cumberbatch, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. White opal (700 gp). Azurite (4 gp).


Social Check DCs

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