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NPC Generator

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Advanced [show]


Rolf Ryland, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is kept up in a ponytail inside a Stetson hat. He has brown eyes.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the east, certain he would find work there.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Job, Immigrant. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Rolf Ryland, Male Human Druid 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)12 (+1) 10 (+0)17 (+3)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 13000 cp. Red garnet (100 gp). Peridot (80 gp). Hematite (5 gp). 1 Disguise kit. 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


Hugh Royal, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He carries with him a set of halberds, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are amber and catlike.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Royal, Male Human Adept 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 100 gp.


Social Check DCs


Manfred Upton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears a black costume with the symbols of the four houses of cards on his torso. His head has been shaved. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: When he was but 6 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Military, Immigrant. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Manfred Upton, Male Human Druid 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 7 (-2)16 (+3)
Skills Deception +6
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. White opal (1100 gp). Violet garnet (900 gp).


Social Check DCs


Raymond Birkenhead, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and is wearing a long, yellow, dusty cloak. His tied-back hair is chestnut. He has gray eyes and a yellow hat with a brown feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: Raymond was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Seamstress, and he later adopted a second son.

Motivation: Wants to raise his children well; and to pay off his debts

Flaws: Shy. Bonds: Military, Family, Nature, Debt. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Raymond Birkenhead, Male Human Druid 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Bertram Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear blue tank tops with white pants. His golden hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Shepherd business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bertram took refuge in the large cave and found the beat up axe and armor he uses now. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down.

Ideals: Athletic. Flaws: Mundane, Shy. Bonds: Job, Nature. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Bertram Stanley, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)14 (+2) 7 (-2)10 (+0)
Skills Animal Handling +0, History +4
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp.


Social Check DCs

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