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Advanced [show]


Adelard Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and dresses well, typically a more casual-formal manner. His left hand appears badly burned and disfigured. His hair is short and white. His otherwise smooth face is marked with small tiny scars.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Adelard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Watson, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)10 (+0) 18 (+4)15 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: Eye agate (6 gp). Coral (90 gp). Bloodstone (70 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Diggory Axton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He tends to wear a large grey jacket. He is bald on top and has large chestnut tufts of hair around his ears. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the north. He plays an instrument quite well.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Diggory took refuge in the old dungeon and found the beat up scythe and armor he uses now. He became a Tailor soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Nature, Job, Debt. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Diggory Axton, Male Human Warlock 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 8000 sp.


Social Check DCs


Gunter Langston, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to hide his balding. He has several tiny topaz earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: Gifted from a young age, Gunter studied abroad. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Guardian. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Gunter Langston, Male Human Expert 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Onyx (70 gp). Bloodstone (70 gp). Moonstone (70 gp). Star rose quartz (70 gp).


Social Check DCs


Nicholas Langston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Architect. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and to end his boredom

Ideals: Justice. Flaws: Disease, Mundane. Bonds: Job, Rich. Occupation: Architect

Voice: Whispers

Attributes [hide]

Nicholas Langston, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 3 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 5 (-3)14 (+2) 17 (+3)17 (+3)
Skills Arcana +4, Athletics +5
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Blyth, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and has the majority of his body covered in plate. His brown hair and beard is wavy and long. He wears a mask on his face.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the west; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Entrepeneur. Flaws: Shy. Bonds: Poor. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Blyth, Male Human Commoner 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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