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NPC Generator

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Advanced [show]


Patrick Dumph, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a large grey jacket. His clothes are grease stained in places. His blonde hair is long and unkept. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice. Flaws: Ugly, Terse. Bonds: Poor, Immigrant, Adventurer. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Patrick Dumph, Male Human Adept 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Thomas Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north, but his parents moved at a very young age to the east. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Atherton, Male Human Warrior 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)19 (+4) 11 (+0)12 (+1)
Skills History +6, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Auran, Abyssal, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Manfred Ryland, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Sensitive. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Manfred Ryland, Male Human Monk 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. Bloodstone (30 gp). Golden yellow topaz (1500 gp). Red spinel (150 gp). Obsidian (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tim Adley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male usually wears his black robe and has his scythe always slung over his shoulder. He is tall, broad shouldered and powerfully built. His hair is white and curly. His violet unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: He was born in the west, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Insane, Shy. Bonds: Immigrant. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Adley, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Crowbar.


Social Check DCs


Patrick Emsworth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Servant uniform. His hair is black and curly. His eyes are likewise gray.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Servant business at a young age. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult.

Ideals: Gifted. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Patrick Emsworth, Male Human Wizard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. Chrysoberyl (80 gp). Deep green spinel (80 gp).


Social Check DCs

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