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Advanced [show]


Hunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. With a patchy silver beard and wild silver hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Hunter was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Secretive, Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Farmer

Voice: German accent

Attributes [hide]

Hunter Gladstone, Male Human Paladin 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 pp.


Social Check DCs


Gerard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries lances. His red hair is cut short. His fierce blue eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in lance use. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions.

Ideals: Fighting, Passionate. Flaws: Secretive. Bonds: Poor, Enemies, Religious. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Blackwood, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Richie, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist, Disease. Bonds: Attractive, Guardian. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Gerard Richie, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20000 cp. Bloodstone (80 gp). Blue sapphire (700 gp). Peridot (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Randal Snowdon, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white armored body suit, with a simple brown line shooting up and back down. He is tall, broad shouldered and powerfully built. His hair is short and chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To get a good night's sleep; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Insomniac, Racist. Bonds: Enemies. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Randal Snowdon, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 300 gp. Jade (70 gp). Red spinel (70 gp). Black pearl (1400 gp). Chrysoberyl (70 gp). 1 Minor magic item.


Social Check DCs


Kody Hampton, Male Human [Permalink]

Personal [hide]

Description: This man wears a green costume with the symbols of his god on his torso. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is long and black with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. This brown eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. Kody was born on a far northern island where he grew up under the tutelage of his mother, an expert Shepherd. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Kody Hampton, Male Human Warlock 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 4 (-3)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Golden yellow topaz (1500 gp). Peridot (40 gp).


Social Check DCs

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