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NPC Generator

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Advanced [show]


Arnold Langston, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a violet scarf. He has dyed his greying golden hair a little too much giving a sharp golden color. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Impulsive, Mundane. Bonds: Religious, Job. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Arnold Langston, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Bertram Shelly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in an above average manner. He wears his hair in dreadlocks. His violet unseeing eyes seem to look past you.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Bertram Shelly, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)8 (-1) 15 (+2)16 (+3)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Theobald Everleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears white cloth garments or leather armor. His silver hair has been sun bleached extensively. His half smiles and gray eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Nature, Rich. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Theobald Everleigh, Male Human Bard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)4 (-3) 8 (-1)8 (-1)
Skills Nature +0, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Tim Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears bulky black painted plate armor, and his gloved hand is found clutching a bow. His brown hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Human culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Tim was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Racist, Antagonistic. Bonds: Attractive, Job. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Tim Ainsworth, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 16 (+3)8 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 4 Tanglefoot bags. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Lance Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His silver hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Ideals: Passionate, Optimist. Bonds: Immigrant, In love. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Lance Melancon, Male Human Rogue 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 70 pp. Zircon (70 gp). 1 Minor magic item.


Social Check DCs

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