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NPC Generator

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Advanced [show]


Frederick Beitz, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey cloak and cross-gartered blue stockings. He is muscular with a powerful set of arms. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Slave Trader, who enjoyed hunting, Frederick was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Frederick Beitz, Male Human Expert 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +6

Possessions: 10000 sp. Hematite (7 gp).


Social Check DCs


Guy Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his red robe and has his greatsword always slung over his shoulder. His chestnut hair is slicked back into a classic pompadour. His gray eyes are passionate and lively.

Personality: He can speak with the recently deceased. Guy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and a deep hatred of orcs

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Family, Enemies. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Guy Tickle, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Simon Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He is physically well-built. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.

Personality: Overbrimming with self-confidence, Simon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist. Bonds: Attractive, Rich, Immigrant. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Simon Harlow, Male Human Expert 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item.


Social Check DCs


Randal Wedgwood, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and to prove his worth to the world

Ideals: Artistic. Flaws: Insane, Addict. Bonds: Attractive. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Wedgwood, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 16 (+3)12 (+1)
Skills Religion +0, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp.


Social Check DCs


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His brown hair is slicked back into a classic pompadour. His hazel eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.

History: Born to a Marshal, his mother struggled to pay the bills. His childhood dream was to be a Marshal, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Antagonistic, Lazy, Racist. Bonds: Poor, Job. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Anselm Kinsley, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. Malachite (4 gp). Onyx (70 gp). Blue quartz (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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