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Advanced [show]


Lewis Lindsay, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean grey cloak covering his clean studded leather. His golden hair is unkempt and raggedy. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a necromancer, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and doesn't want to be a mason and was forced into it by his family

Flaws: Ugly, Fearful. Bonds: Poor, Family, Mentor. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Lewis Lindsay, Male Human Commoner 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)6 (-2) 9 (-1)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 2000 sp. Moonstone (40 gp). Sard (40 gp). Amber (80 gp). Azurite (10 gp).


Social Check DCs


Bertram Hampton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean pastel cloak covering his clean studded leather. He is an epitome of beauty. His red hair is slicked back into a classic pompadour. He has gray eyes and a pastel hat with a yellow feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, In love, Mentor, Rich. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Bertram Hampton, Male Human Fighter 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Insight +2, Performance +4
Senses Passive Perception 9
Languages Common, Celestial, Aquan, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Simon Everly, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bald on top and has large chestnut tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: He was born in the east, but his parents moved at a very young age to the west. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and a deep hatred of goblins

Flaws: Ugly, Insomniac. Bonds: Job, Immigrant, Enemies. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Simon Everly, Male Human Wizard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)8 (-1) 14 (+2)15 (+2)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Solomon Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time. He is physically well-built. His hair is brown, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Pacifist. Flaws: Mundane, Depressed. Bonds: Attractive, Slave. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Solomon Shelly, Male Human Bard 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 6 (-2)13 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Royal, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large grey mantle and cape that has been intricately interwoven into his red robe. He wears a Stetson hat to cover his moderate length chestnut hair. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Flaws: Depressed, Hedonist. Bonds: Adventurer, Nature, Enemies. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Dustin Royal, Male Human Aristocrat 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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