Ernest Bradley, Male Human [Permalink]
Personal [hide]
Description: A 5'6" eastern man, he wears light armors faded through time and improper care. He is bald on top and has large blonde tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Theodoric Tattersall, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal painting training, and achieved minor success. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Artistic. Flaws: Ugly, Forgetful. Bonds: Family, Mentor. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 45000 sp. 1 Minor magic item.
Tim Charlton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 14th year, his parents were killed by a orcs raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Marry his sister to traveling adventurers; and regain custody of his son
Ideals: Gifted. Flaws: Insane, Hedonist. Bonds: Military, Enemies, Family. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2200 sp. 1 Masterwork Common Melee.
Robert Clinton, Male Human [Permalink]
Personal [hide]
Description: He wears a green collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He sports a long silver beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Dilettante job and began his own company from there.
Motivation: Expand his business; and wishes to resurrect an old love
Ideals: Justice. Flaws: Insane. Bonds: Mentor, Job, In love. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 60000 cp. Fire opal pendant on a fine gold chain (800 gp). Carved bone or ivory statuette (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).
Cory Hampton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful brothel owner made him what he is. In his 16th year, his parents were killed by a drow raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to drow.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a deep hatred of drow
Flaws: Terse. Bonds: Enemies, Mentor, Debt. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
