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Advanced [show]


Richard Tindall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man likes to wear ponchos typically of a light brown in addition to tight pants. His long chestnut hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Flaws: PTSD. Bonds: Religious, Adventurer, Nature, Job. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Richard Tindall, Male Human Barbarian 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 86 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 17 (+3)9 (-1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Colby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He has styled his black hair well, parting it to the left. He has gleaming, smiling gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Miner like his mother before him.

Motivation: He feels the way he acts is they only way to get by in the world; and his religion dominates his actions

Ideals: Athletic, Impeccable, Logical. Bonds: Religious, Mentor. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Colby, Male Human Fighter 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1000 gp. Red garnet (40 gp). Fire opal (400 gp). White pearl (40 gp). 1 Minor magic item.


Social Check DCs


Arnold Carlton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His hair is long and silver with streaks of black, and is pulled back with small pastel clips. His beard is black, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Bather, Arnold learned a great deal about his mother's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Job. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Arnold Carlton, Male Human Ranger 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Golden pearl (140 gp). Jasper (30 gp).


Social Check DCs


Norman Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear brown tank tops with red pants. He has shaved his head bald. His brown eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of eastern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Bonds: Guardian, Enemies, Immigrant, Rich. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Winchester, Male Human Ranger 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 3 Holy water. 8 Acid flasks. 3 Holy water. 1 Thunderstones.


Social Check DCs


Heward Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear green pants and tee shirts. He is an epitome of beauty. He sports a long red beard, and similarly colored long hair. This gray eyed northerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Heward Ramsay, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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