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NPC Generator

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Advanced [show]


Hubert Tatum, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has white hair. His eyes are green and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Brewer business at a young age. His childhood dream was to be a Priest, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: He is content; and sabotage a competitor

Ideals: Passionate, Philantrophist. Flaws: Mundane. Bonds: Job. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hubert Tatum, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 5 (-3)10 (+0) 16 (+3)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Peter Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His red hair is singed and shortened. His eyes are a pleasant violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Merchant, who enjoyed hunting, Peter was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and money/treasure

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Kimberley, Male Human Monk 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills History +2, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 6000 sp. Violet garnet (900 gp). Rock crystal (40 gp). Hematite (6 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Thackeray, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he tends to wear a black poncho over his likewise colored trousers and shirt. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Don does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Don's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying brother.

Motivation: He feels kind of lost in life.

Ideals: Professionalism, Gifted. Flaws: Depressed, Antagonistic. Bonds: Military. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Don Thackeray, Male Human Expert 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)10 (+0) 9 (-1)8 (-1)
Skills Deception +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Manfred Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His hair is cut close to his head. He has a tattooed face.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Manfred was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Manfred's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he is content

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Mundane, Antagonistic. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Manfred Badger, Male Human Barbarian 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Theobald Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. His hair is auburn and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: Theobald was born in the south. At a young age he loved to build and create. His first spouse was a Ploughman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Family, Has a crush. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Theobald Hailey, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Healer’s kit.


Social Check DCs

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