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NPC Generator

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Advanced [show]


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. He wears his brown hair up. His eyes, though not visible through his cowl, are green.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Bertram Darlington, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Burton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is lengthy. His violet eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Blacksmith business at a young age. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against goblins; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Job, Adventurer, Enemies. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Ernest Burton, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp. Hematite (6 gp). Alexandrite (600 gp). Amber (60 gp).


Social Check DCs


Ernest Gladstone, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He keeps his brown hair in a pixie cut. He has several tiny sapphire earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Passionate, Gifted. Bonds: Attractive, Rich, Nature. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Gladstone, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dustin Emsworth, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is smooth and relatively long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: When he was but 3 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Rich, Immigrant. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Emsworth, Male Human Expert 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Drogo Norton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Gifted, Logical. Flaws: Ugly. Bonds: In love. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Drogo Norton, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)10 (+0) 7 (-2)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 19000 cp.


Social Check DCs

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