Gomory Sheldon, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with Stetson hat, and sports empty pouches on his belt. He wears a colorful flower in his brown hair. His violet eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Religious, Immigrant. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 43000 sp.
Adam Sherwood, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is dressed in a clean grey cloak covering his clean studded leather, marred by sweets. His chestnut hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 54 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp. Moss agate (14 gp). Onyx (60 gp). Hematite (14 gp).
Arnold Deighton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time, and his gloved hand is found clutching a halberd. His chestnut hair is still thick. His eyes are a pleasant hazel.
Personality: Calm and collected, he is a well trained Gardener. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the east to a Gardener, Arnold learned a great deal about his father's area of expertise. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Gifted, Athletic. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Gardener
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 5 (-3) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1400 sp.
Gerald Marley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a brown tunic with blue highlights, and long white pants that bunch up around his shoes. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Priest, Gerald learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job, Attractive, Family. Occupation: Priest
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 17000 cp. Eye agate (12 gp). Citrine (70 gp). 1 Everburning torch.
Solomon Cooper, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. His red hair is cut jaggedly and amateurishly. This green eyed southerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them
History: He was raised by priests from a young age. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined. Flaws: Shy. Bonds: In love, Religious, Mentor. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 40 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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