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NPC Generator

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Advanced [show]


Godfrey Huxley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright white suits and hats. With bright auburn hair and a scraggly beard. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He would like to get married and retire; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Cynical. Bonds: Family, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Godfrey Huxley, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2400 sp. Smoky quartz (50 gp).


Social Check DCs


Odo Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His green eyes peer out from beneath his wide-brimmed black hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his father.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor, Job, In love. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Odo Carlton, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Cory Adley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long white hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He became a Shepherd soon after.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and he is unsatisfied with his job

Flaws: Mundane. Bonds: Enemies, Religious, Job, Family. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Cory Adley, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 16 (+3)14 (+2) 5 (-3)15 (+2)
Skills Medicine -1, Survival -1
Senses Passive Perception 7
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gomory Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue top hat and blue clothes. His long chestnut hair reaches down to his waist. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.

History: Gomory was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He became a Shoemaker soon after.

Motivation: To be a Fisher again; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic. Flaws: Greedy. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Willoughby, Male Human Wizard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 10000 cp. Smoky quartz (80 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hastings, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of greataxes on his belt, each one with a opal on the hilt. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Bertram studied abroad. A gifted student he started as a Sculptor, but he got bored and became a Butcher. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Hastings, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2600 sp.


Social Check DCs

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