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NPC Generator

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Advanced [show]


Thomas Soames, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears rags and sports a simple walking cane. His moppish white hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered south to less war torn lands. He now spends his time doing works of charity.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Disciplined, Philantrophist. Flaws: PTSD. Bonds: Poor, Job. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Thomas Soames, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Shane Walcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a fancy red suit. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Animal Trainer business at a young age. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 6 years.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Attractive, Job, Has a crush. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Shane Walcott, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2500 sp.


Social Check DCs


Balimaar Hadley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His blonde hair is unkempt and raggedy. He has blue eyes and a blue hat with a white feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east, but his parents moved at a very young age to the west. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Balimaar Hadley, Male Human Warrior 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Deep green spinel (50 gp). Jet (50 gp). Violet garnet (1100 gp). Star ruby (1500 gp).


Social Check DCs


Thomas Stanford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His eyes are blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Ideals: Professionalism. Flaws: Secretive, Ugly. Bonds: Poor, Slave. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Thomas Stanford, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Freshwater pearl (15 gp). White pearl (50 gp). Moss agate (15 gp).


Social Check DCs


Hugh Payton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. With a patchy golden beard and wild golden hair. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and expand his business

Bonds: Attractive, Job, Military, Rich. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Hugh Payton, Male Human Aristocrat 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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