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NPC Generator

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Advanced [show]


Trey Windsor, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple tan robe with brown stripes complete with hood. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes lackadaisically let the world flow into them.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: Trey was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 11 years.

Motivation: He is greedy; and expand his business

Flaws: Lazy. Bonds: Enemies, Job, Immigrant, Rich. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Trey Windsor, Male Human Cleric 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1 Minor magic item.


Social Check DCs


Gilbert Berkeley, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Athletic, Professionalism. Bonds: Rich, Adventurer, Military. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Gilbert Berkeley, Male Human Commoner 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 7 (-2)7 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Geoffrey Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his greatsword. He has no hair. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Geoffrey Clifton, Male Human Monk 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Solomon Clayton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. He wears a top hat to hide his balding. His amber eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: To be a Bowyer again.

Flaws: Shy. Bonds: Poor, Immigrant, Enemies, Slave, Job. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Solomon Clayton, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)4 (-3) 9 (-1)16 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a shortbow. His black hair is still thick. He is very pretty but has cold, dead eyes.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Gifted from a young age, Anselm studied abroad. He moved from fad to fad and when he turned 15 he discovered painting. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Attractive, Family. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Anselm Radcliffe, Male Human Commoner 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1000 sp. Sard (70 gp). Rose (70 gp). Chrysoberyl (40 gp). Smoky quartz (70 gp).


Social Check DCs

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