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NPC Generator

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Gilbert Bristol, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. His brown hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He was granted divine powers by his dying sister.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Insane. Bonds: Job. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Gilbert Bristol, Male Human Bard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 14 (+2)17 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Charles Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Spice Merchant, who enjoyed hunting, Charles was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Charles took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break.

Flaws: Shy, Hedonist. Bonds: Attractive, Nature, Adventurer. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Spalding, Male Human Expert 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 3 Holy water. 1 Thunderstones. 3 Holy water.


Social Check DCs


Kyle Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting green shirt and pants. He keeps his auburn hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Optimist. Flaws: Insomniac, Shy. Bonds: Mentor, Job. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Colton, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 12 (+1)7 (-2)
Skills Arcana +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Holy water. 4 Smokesticks. 1 Antitoxin.


Social Check DCs


Robert Kendall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is heavily combed to the left. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. Robert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Robert was born the youngest of three triplets. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Rich, Family. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Robert Kendall, Male Human Adept 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Arcana +6, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp. Fiery yellow corundum (1400 gp). Malachite (4 gp). Blue sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Sculptor uniform. His hair is blonde and very short. His eyes are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Lewis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich western family. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Flaws: Shy. Bonds: Job, Military, Rich. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Lewis Rutland, Male Human Sorcerer 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 41000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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