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Advanced [show]


John Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His chestnut hair is cut short with large spiked bangs in the front. His eyes are gray and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: His religion dominates his actions; and he feels kind of lost in life

Flaws: Depressed, Fearful, Ugly. Bonds: Rich, Religious. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

John Weston, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with red socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy chestnut hair. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Justice, Logical. Flaws: Racist. Bonds: Military. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Gomory Dalton, Male Human Wizard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Moss agate (11 gp). 1 Masterwork Light wooden shield. 1 Breastplate. 1 Breastplate.


Social Check DCs


Gerald Enfield, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear green clothing when he does not wear armor, he is not a threatening figure. He has wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. He worked as a nervous Stableman and found it very stressful. He has drifted from career to career and currently works as a Stableman.

Motivation: To end his boredom; and several ex partners dislike his way of doing things and want revenge

Flaws: Insomniac, Antagonistic, Impulsive, Mundane. Bonds: Job, Enemies. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Gerald Enfield, Male Human Barbarian 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Stealth +6
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Red garnet (130 gp). 1 Minor magic item.


Social Check DCs


Balimaar Bentham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His chestnut hair is cut jaggedly and amateurishly. His eyes are a pleasant blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Tanner.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Bonds: Immigrant, Job, Debt. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Balimaar Bentham, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)18 (+4) 14 (+2)10 (+0)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Goblin, Orc, Gnome
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 200 gp.


Social Check DCs


Trym Abram, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a feathered hat to cover his moderate length blonde hair. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Trym Abram, Male Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs

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