Kody Staurheim, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Miner. He takes great joy in being the best Miner in town.
History: He was born in the south. He was taken as a slave by a traveling circus and forced to perform He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Mundane. Bonds: Job, Immigrant, Slave. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp.
Anselm Brixton, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. His brown hair is kept up in a ponytail inside a broad hat. He has several tiny emerald earrings on each ear.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He struck the Dyer job and began his own company from there.
Motivation: To be a Cook again; and sabotage a competitor
Flaws: Emotional. Bonds: Attractive, Rich, Job, Slave. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Alexandrite (1100 gp).
Ernest Wentworth, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long golden hair kept up in a rat tail. His gray eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.
Motivation: To unite with his sister; and he has money and likes to spend it
Ideals: Persistence, Gifted, Philantrophist. Flaws: Mundane. Bonds: Rich, Family. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 15000 sp. 1 Minor magic item.
Robert Hartford, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. With bright golden hair and a scraggly beard. His eyes are likewise hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Robert is combative with any and all who dare try his patience in the slightest.
History: Born in the east to a Sailor, Robert learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Slave, Job. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Miles Clare, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. He carries with him a set of ceremonial daggers on his belt, each one with a ruby on the hilt. He wears a small hat to cover his moderate length auburn hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Many orcs want him driven away.
Ideals: Fighting, Optimist, Professionalism. Bonds: Religious, Enemies. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Obsidian (15 gp). Deep green spinel (130 gp). Sardonyx (30 gp).
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