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NPC Generator

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Advanced [show]


Ralf Lindsay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a white and violet handkerchief worn on his left side. His feathered hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the south, but his parents moved at a very young age to the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Philantrophist. Flaws: Ugly, Greedy. Bonds: Religious, Immigrant. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Ralf Lindsay, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Robert Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his grey robe and has his shortspear always slung over his shoulder. His golden hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Robert is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Depressed. Bonds: Rich, Nature, Job. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Robert Ryley, Male Human Paladin 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)11 (+0) 10 (+0)11 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Diggory Hackney, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Weaver. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long auburn hair is drawn into a two foot long braid. His eyes are likewise hazel.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Adventurer mother left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Antagonistic, Disease. Bonds: Mentor, Immigrant. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Diggory Hackney, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trym Sheldon, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear green clothing when he does not wear armor. His hair is short and blonde. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Ugly, Addict, Insane. Bonds: Military. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Trym Sheldon, Male Human Warlock 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)10 (+0) 10 (+0)12 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. 4 Acid flasks.


Social Check DCs


Simon Heiser, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Brewer. He wears his white hair up in a very large beehive style do. His violet eyes peer out from beneath his small green hat.

Personality: Confrontational and typically high on some drug or another. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south, but his parents moved at a very young age to the west. In his 16th year, his parents were killed by a goblins raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Flaws: Addict. Bonds: Job, Military, Immigrant, Enemies. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Simon Heiser, Male Human Aristocrat 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)5 (-3) 5 (-3)15 (+2)
Skills Insight +0, Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. 1 Half-Plate. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs

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