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NPC Generator

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Advanced [show]


Reynard Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Butcher, his mother struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to clean up the streets

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, In love. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Reynard Braxton, Male Human Warrior 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Axton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear blue pants and tee shirts. His red hair has been sun bleached extensively. His amber eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Theobald hails from a village terrorized by drow. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Shy. Bonds: Enemies, Adventurer, Job, Family. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Theobald Axton, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 6 (-2)12 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Garrick, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He sports a long black beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Anselm never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Optimist, Logical. Bonds: In love. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Garrick, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs


William Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with grey socks and a vest with buckled shoes, and he perpetually has his warhammer ready. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of gnolls; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

William Barlow, Male Human Commoner 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1400 gp. Violet garnet (1000 gp). Zircon (80 gp). Blue sapphire (1500 gp). Aquamarine (1000 gp). Black pearl (1000 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Courier arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Ugly, Terse, Racist. Bonds: Rich, Adventurer. Occupation: Courier

Voice: Whispers

Attributes [hide]

Cory Brandon, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rock crystal (50 gp). Lapis lazuli (9 gp). Red-brown spinel (70 gp).


Social Check DCs

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