Justin Thornton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He is tall, broad shouldered and powerfully built. His silver hair is long and unkept. His amber eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Justin was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 10000 sp. Moonstone (40 gp). Peridot (40 gp).
Dustin Ramsey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his right hand. He has wavy chestnut hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and money/treasure
Ideals: Optimist, Gifted. Bonds: Attractive, In love, Rich. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 gp.
Patrick Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears skinny pants and wears a black and brown robe with the hood down. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Bonds: Job, Adventurer, Mentor. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
John Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His blonde hair and beard is wavy and long. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. John is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: When he was but 7 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +6
Possessions: 600 gp. Black pearl (300 gp). 1 Minor magic item.
Kyle Woods, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. His blonde hair is kept up in a ponytail inside a broad hat. His green eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Kyle lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things
Ideals: Athletic, Persistence. Flaws: Mundane. Bonds: Job, Family. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp.
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Their contribution stands as a beacon of hope for all adventurers!